Launch Up · Roadmap
ORESREFINING
Dig → refine → fabricate → escape vehicle → automation.
Progression
Four pillars
- Dig — break surface/crust for raw ore
- Refine — smelt / crush / synthesize into materials
- Fabricate — materials → parts on benches / printers
- Assemble — parts → escape vehicle → larger ships
Automation comes online after the first escape chassis flies (conveyors, drills, smelters). Every ore has a clear next use within one or two tiers — no dead rocks. Tier 5 proper names are gated and stay TBD.
Public table
Ores → refined
| Tier | Ore (mine) | Refined | Role |
|---|---|---|---|
| 0 · Surface | Regolith | Fill / ballast | Early terrain fill, cheap mass |
| 0 | Ice | Water / O₂ precursor | Life support, coolant, fuel chemistry later |
| 1 · Starter | Iron ore | Iron / Steel | Frames, tools, basic plating |
| 1 | Copper ore | Copper | Wire, coils, basic electronics |
| 1 | Carbonaceous rock | Carbon / Coal-analogue | Fuel for early smelters, composites later |
| 2 · Escape | Silicon sand | Silicon / Glass | Cockpit, circuits, solar |
| 2 | Aluminum ore | Aluminum | Light frames, tanks |
| 2 | Sulfur / reactive | Acids / propellant chem | Early solid/hybrid fuel grains |
| 3 · Flight | Titanium ore | Titanium | High-stress spars, thruster bells |
| 3 | Nickel ore | Nickel alloys | Heat-resistant joints, bearings |
| 4 · Advanced | Rare-earth pocket | Magnets / catalysts | Efficient motors, advanced electronics |
| 4 | Volatile ice (CH₄/NH₃) | Cryo fuel / feedstock | High-Isp thrusters |
| 5 · Endgame | Dense metal (placeholder name TBD) | Superalloy | Capital ship spines — coming |
| 5 | Exotic crystal (TBD) | Power crystals | Reactor / jump tech — coming |